And finally it's Shibusawa who instigates the game's climax, serving as the Final Boss. Awano similarly attempts to subdue both Kiryu and Majima, goading the latter into abandoining Tachibana and being the second-to-last opponent Majima faces. Kuze for example is suggested to be the one behind Kiryu being framed for murder at the start of the game, under the orders of Sohei Dojima, and when he finally makes a physical appearance, he provides some of the biggest obstacles to the motivations of the protagonists. The Heavy: While Dojima himself serves as a Big Bad, it's these three who keep the game's conflict in motion, serving as persistant physical obstacles to the heroes.By the end of 0 with all three lieutenants either dead or in prison Dojima is reduced to a figurehead clinging to his glory days. Dragon-in-Chief: Though Dojima himself is a cunning strategist, the three lieutenants through their respective families form the backbone of the Dojima Family's power, not to mention they're fighters capable of going toe to toe with the likes of Kiryu and Majima, whereas Dojima is a noncombatant.The other two end up turning themselves into the authorities after their respective defeats, ensuring that they're at least not part of Tojo Clan dealings anymore. Since they're introduced in 0 you know they won't be around in the chronologically next five games, but only one of them, Awano, actually dies.
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